- Some knowledge of 3D
+ - good knowledge of film craft
= - very interesting times.
3 excitable (for good reason) male* youtubers provide fascinating UE5 info.
* can’t recall seeing any female UE5/3D youtubers to date!? Gender biased algorithms or just lacking representation?
- How To Make Unreal Look More Cinematic
- https://www.youtube.com/watch?v=doUDJFKLyZs
- Unreal Engine 5 Beginner Tutorial – UE5 Starter Course!
- https://www.youtube.com/watch?v=gQmiqmxJMtA
- Is Unreal Engine the Future of Filmmaking?
- https://www.youtube.com/watch?v=M-AV-bctI1o
Plus more conventional learning:
- SketchUp to Unreal Fundamentals
- https://learn.unrealengine.com/course/2436623
Also interesting:
Anvik Frame Studio, Moscow
Live-action films/trailers for game projects referenced in ‘Film Riot – Is Unreal Engine the Future of Filmmaking?’ video.
Studio in Krasnodar: https://wind-channel.com/ru/works
- Unreal Engine 4 (compositing with real footage)
- https://www.youtube.com/watch?v=27WvO5A5Ey0
Hello everybody! In the comments, many ask to write about the workflow. In this work, the workflow is short as follows. Sorry for my english!) Based on the references, we created locations in Ue4. Then we animatic the camera movement, which allowed us to see how the finished video would look like. Then we started filming the actors in the green studio, placed markers on the walls and recorded their distance from each other. Took the information about the lens distortion. We put all the light on the actors the same as was done in advance in Ue4. We shot on Red epic with DJI ronin in 5K maximum quality. In post-production, the shots were edited with all the actors’ lines and music. Camera tracing in 3d Equalizer soft, after which the data was imported into Ue4 via Cinema 4d (Ue4 does not understand the 3d Equalizer format, so we did the Datasmit project in C4d). The render in Ue4 was with Ray tracing enabled. (On average, 1 scene 1 hour 30 min render in 3k on rtx 2080ti). Fog and foreground were rendered separately with an alpha channel). In after Effects I removed the distortion of the lens (3d Equalizer preset). Removing the noise ( Neat video plug) then chroma key was made standard ( Key light, Refine soft matte plugins) and light wrap effect with RGB correction of graphics and video images. Then I returned the lens distortion and noise. Finally, color correction Lumetari color plug. it seems everything)
Plus:
YouTube ads might need to be explored. Came across this ad to someone’s youtube video/channel of a train journey…
Actual video here:
- На приближении к станции Хоста.
- (translated: Approaching Khosta station.)
- https://www.youtube.com/watch?v=EmGD-bl6jQY
Comments (translated from Russian using Safari’s built in translation)
And original for reference:
And Николай’s (Nikolai’s) videos:
Good to see a fellow human enjoying the meditative qualities of trains + tracks in the snow: